Educator Training Sessions

iSafe Internet Safety Education

i-SAFE America goes beyond simple Internet safety awareness found in other programs by featuring an innovative, interactive, student-centered curriculum for grades K-12. By integrating best practices in both teaching and learning, knowledge and skills are not only taught, but retained by students. Learn more about best practices.

All i-SAFE Lessons are aligned with the National Educational Technology Standards (NETS), as well as the goals set forth by the No Child Left Behind Act. All lessons are reviewed and approved by the Child Protective Division of the Office of Juvenile Justice Delinquency Prevention within the Department of Justice.

Additionally, the Curriculum has been correlated to national standards in: language arts; history; social studies; and health and safety.

In keeping with current theories about how children learn most effectively, the i-SAFE Curriculum provides a broad range of materials and formats, to meet a variety of teaching and learning needs.

Utilizing Online Resources


During this hands-on session participants will explore the standards-based lessons available through the MarcoPolo partnership, tools from the High Plains Regional Technology in Education Consortium (HPRTEC), and other free tools available online.

MarcoPolo provides the highest quality educational resources to teachers and students. Developed by world-renowned organizations who are experts in their fields, these standards-based resources include lessons plans, student materials, reviewed Web resources and student interactive tools. Participants will search and use lessons, resources and tools that they can utilize the next day in the classroom.

Legal and Ethical Issues for the Digital Age

During this session participants will take a look at the latest information concerning copyright and some of the issues facing educators today as they access and use digital resources. Participants will also explore search strategies to use with students when accessing online resources.

 

Using Microsoft Office in the Classroom

Explore templatesand tools that are designed to help administrators, teachers, and students integrate Microsoft Office into everyday instruction, learning, and classroom management.

Electronic Concept Mapping

Using the software program Inspiration, participants will learn how to create concept maps to use with students and for instructional development and planning. If interested, a full-version copy of Inspiration can be packaged with the session and distributed to each participant.

Digital Storytelling

Tell Your Story – Technical Training in a Narrative Context

The goal of the workshop is to design and produce a 3-5 minute digital story. The workshops are usually held as all day, contiguous day intensives, involving 6-12 participants. Participants are given materials prior to the workshop to assist them in preparation, including suggestions of limits in script duration, number of images, and use of video clips.

The workshop involves four major components:

  1. Presentation of Seven Elements of Digital Storytelling
    As both a guide to scripting and design, and as a showcase for design examples, each workshop begins with a lecture-demonstration as guidelines to creating a digital story. Outstanding examples that illustrate the elements are presented as well.
  2. Group Script Process
    As in a creative writing class, we facilitate a review of story ideas or actual scripts as a group process. Both the general approach and specific editorial issues are addressed, and issues of storyboarding and design are touched upon.
  3. Hands On Software Tutorials
    Participants are taken step by step through the basics of the software(s) used in the process. While we often use two professional softwares, Photoshop, for image manipulation, and Premiere, for video editing, the process can be done with a large number of alternative tools as well.
  4. Production Support and Management
    Most of the workshop is spent with participants working on producing their own projects, with their own ambition and pace. CDS staff has trained extensively on the process of assisting users during the various steps of multimedia production. Great attention is given to time management, troubleshooting, and prioritizing the process to assure the participants achieve the goal of a completed project.  Additionally, these workshops will touch on integration of this type of media/exercise within curriculum for teachers and how this type of work increases media literacy not only for teachers but for their students.

Using CPS (Classroom Performance System) to Increase Learner Participation

Are you looking for a way to increase participation in your classroom or training session? Classroom Performance Systems (by eInstruction) are a great way to stimulate discussions, increase participation, and gauge overall comprehension. This technology makes it easy to collect and analyze data, to conduct polls and surveys as well as assessing student progress. Learn about the uses of CPS such as test taking, verbal question/response, and reporting.